Overview
A raccoon scout who lives off the land. Foot soldiers fight and capture well, transports move further; other direct units are weaker.
Bandit copies Sami from Advance Wars 2 and Dual Strike: the same everyday strengths and weaknesses, and the same two powers.
Always on
- +20% attack for foot soldiers
- −10% attack for direct-combat units other than foot soldiers
- +1 movement for transports
- +50% capture speed
CO Power: Quick March
3 stars
Foot soldiers gain +1 movement and +10% attack.
- +10% attack for foot soldiers
- +1 movement for foot soldiers
- +10% attack and +10% defense for all units (every power)
Super CO Power: Midnight Raid
8 stars
Foot soldiers gain +2 movement, +30% attack, and capture in a single turn.
- +30% attack for foot soldiers
- +2 movement for foot soldiers
- Captures in a single turn
- +10% attack and +10% defense for all units (every power)
The power meter fills as units take and deal damage; see commanders and powers in the rules.