Overview
A macaque brawler. Massive firepower, flimsy defense.
Goro copies Grimm from Advance Wars 2 and Dual Strike: the same everyday strengths and weaknesses, and the same two powers.
Always on
- +30% attack for all units
- −20% defense for all units
CO Power: Knuckle Up
3 stars
Units gain +20% attack.
- +20% attack for all units
- +10% attack and +10% defense for all units (every power)
Super CO Power: Haymaker
6 stars
Units gain +50% attack.
- +50% attack for all units
- +10% attack and +10% defense for all units (every power)
The power meter fills as units take and deal damage; see commanders and powers in the rules.