Tanuki

Methodical commander of the Eastern Empire.

Overview

A trickster who hides his army's strength. Enemies can't see his units' HP; +1 vision, but poorer luck.

Tanuki copies Sonja from Advance Wars 2 and Dual Strike: the same everyday strengths and weaknesses, and the same two powers.

Always on

  • +1 vision for all units
  • Bad luck: up to 9% less damage
  • The enemy can't see your units' HP

CO Power: Second Sight

3 stars

Units gain +1 vision and see into thickets and lily pads.

  • +1 vision for all units
  • Sees units hidden in thickets and lily pads
  • +10% attack and +10% defense for all units (every power)

Super CO Power: Turnabout

5 stars

Defenders strike back first; +1 vision and sight into cover.

  • +1 vision for all units
  • Sees units hidden in thickets and lily pads
  • When attacked, your units strike back first
  • +10% attack and +10% defense for all units (every power)

The power meter fills as units take and deal damage; see commanders and powers in the rules.

Fellow commanders