Vesper

Cautious commander of the Nether Dominion.

Overview

An ancient bat who sleeps beneath the roots. Units are stronger in attack and defense. No CO Power.

Vesper copies Von Bolt from Advance Wars 2 and Dual Strike: the same everyday strengths and weaknesses, and the same two powers.

Always on

  • +10% attack for all units
  • +10% defense for all units

Super CO Power: Root Shock

10 stars

3 HP damage around the enemy's densest group, and those units can't act next turn.

  • A strike on the densest enemy group: 3 HP to every enemy within 2 tiles, and they can't move next turn
  • +10% attack and +10% defense for all units (every power)

The power meter fills as units take and deal damage; see commanders and powers in the rules.

Fellow commanders