Skyferry

Great bird that carries foot soldiers through the air.

Overview

The Skyferry is a air transport unit that doesn't fight. It plays the role of the T Copter in Advance Wars, with the same stats. It carries 1 foot or heavy foot unit. It burns 2 stamina every day, even standing still, and is lost when it runs out.

Threats

What hits the Skyferry hardest, in base damage (the stronger of the attacker's weapons).

Movement

Movement points each terrain costs a air transport unit (6 a turn; fliers also ignore terrain cover).

  • Grass1
  • Tall Grass1
  • Thicket1
  • Brambles1
  • Trail1
  • Boulder1
  • Hollow1
  • Creek1
  • Pond1
  • Lily Pads1
  • Shore1
  • Base1
  • Workshop1
  • Dock1
  • Roost1
  • Outpost1
  • Storehouse1

Commanders

Commanders whose abilities or powers change the Skyferry. Every power also gives all units +10% attack and defense, which isn't listed.

CommanderEffect
Dusty+10% attack (Super CO Power), +1 movement (Super CO Power)
Bandit+1 movement
Bjorn−10% attack
Prowler+15% attack, +10% defense, +5% attack (CO Power), +10% defense (CO Power), +5% attack (Super CO Power), +10% defense (Super CO Power)
Tusker−30% attack
Rumble−10% attack
Kira+30% attack, +30% defense, +20% attack (CO Power), +20% attack (Super CO Power), +20% defense (Super CO Power)
Tanuki+1 vision, +1 vision (CO Power), +1 vision (Super CO Power)
Sensei+50% attack, +1 movement
Goro+30% attack, −20% defense, +20% attack (CO Power), +50% attack (Super CO Power)
Wriggle+1 movement (CO Power), +2 movement (Super CO Power)
Carapace+10% attack
Hivemind+20% attack, +20% defense
Cinder+1 movement (CO Power), +2 movement (Super CO Power)
Vesper+10% attack, +10% defense