Overview
The Supply Cart is a ground transport unit that doesn't fight. It plays the role of the APC (with resupply) in Advance Wars, with the same stats.
Threats
What hits the Supply Cart hardest, in base damage (the stronger of the attacker's weapons).
Movement
Movement points each terrain costs a ground transport unit (6 a turn).
Grass1
Tall Grass1
Thicket2
Brambles—
Trail1
Boulder—
Hollow1
Creek—
Pond—
Lily Pads—
Shore1
Base1
Workshop1
Dock1
Roost1
Outpost1
Storehouse1
Transport
Can ride in: Raft
Commanders
Commanders whose abilities or powers change the Supply Cart. Every power also gives all units +10% attack and defense, which isn't listed.
| Commander | Effect |
|---|---|
| +10% attack (Super CO Power), +1 movement (Super CO Power) | |
| +2 movement (Super CO Power) | |
| −10% attack | |
| +10% attack, +10% attack (CO Power), +1 movement (CO Power), +30% attack (Super CO Power), +2 movement (Super CO Power) | |
| +30% attack, +30% defense, +20% attack (CO Power), +20% attack (Super CO Power), +20% defense (Super CO Power) | |
| +1 vision, +1 vision (CO Power), +1 vision (Super CO Power) | |
| −10% attack | |
| +30% attack, −20% defense, +20% attack (CO Power), +50% attack (Super CO Power) | |
| +1 movement (CO Power), +2 movement (Super CO Power) | |
| +10% attack | |
| +20% attack, +20% defense | |
| +1 movement (CO Power), +2 movement (Super CO Power) | |
| +10% attack, +10% defense |