Supply Cart

Hauls provisions to restore stamina and arrows.

Overview

The Supply Cart is a ground transport unit that doesn't fight. It plays the role of the APC (with resupply) in Advance Wars, with the same stats.

Threats

What hits the Supply Cart hardest, in base damage (the stronger of the attacker's weapons).

Movement

Movement points each terrain costs a ground transport unit (6 a turn).

  • Grass1
  • Tall Grass1
  • Thicket2
  • Brambles—
  • Trail1
  • Boulder—
  • Hollow1
  • Creek—
  • Pond—
  • Lily Pads—
  • Shore1
  • Base1
  • Workshop1
  • Dock1
  • Roost1
  • Outpost1
  • Storehouse1

Transport

Can ride in: Raft

Commanders

Commanders whose abilities or powers change the Supply Cart. Every power also gives all units +10% attack and defense, which isn't listed.

CommanderEffect
Dusty+10% attack (Super CO Power), +1 movement (Super CO Power)
Ridge+2 movement (Super CO Power)
Bjorn−10% attack
Rumble+10% attack, +10% attack (CO Power), +1 movement (CO Power), +30% attack (Super CO Power), +2 movement (Super CO Power)
Kira+30% attack, +30% defense, +20% attack (CO Power), +20% attack (Super CO Power), +20% defense (Super CO Power)
Tanuki+1 vision, +1 vision (CO Power), +1 vision (Super CO Power)
Sensei−10% attack
Goro+30% attack, −20% defense, +20% attack (CO Power), +50% attack (Super CO Power)
Wriggle+1 movement (CO Power), +2 movement (Super CO Power)
Carapace+10% attack
Hivemind+20% attack, +20% defense
Cinder+1 movement (CO Power), +2 movement (Super CO Power)
Vesper+10% attack, +10% defense