Bombardier

Drops fire pots on anything below.

Overview

The Bombardier is a air unit that fights at close range, against units on neighbouring tiles. It plays the role of the Bomber in Advance Wars, with the same stats. It burns 5 stamina every day, even standing still, and is lost when it runs out.

Attacks

Base damage against full-health targets on open ground, before commanders, luck and terrain. The primary weapon uses ammo (9 shots).

Threats

What hits the Bombardier hardest, in base damage (the stronger of the attacker's weapons).

Movement

Movement points each terrain costs a air unit (7 a turn; fliers also ignore terrain cover).

  • Grass1
  • Tall Grass1
  • Thicket1
  • Brambles1
  • Trail1
  • Boulder1
  • Hollow1
  • Creek1
  • Pond1
  • Lily Pads1
  • Shore1
  • Base1
  • Workshop1
  • Dock1
  • Roost1
  • Outpost1
  • Storehouse1

Commanders

Commanders whose abilities or powers change the Bombardier. Every power also gives all units +10% attack and defense, which isn't listed.

CommanderEffect
Dusty+10% attack (Super CO Power), +1 movement (Super CO Power)
Talon+20% attack, +10% attack (CO Power), +1 movement (CO Power), +30% attack (Super CO Power), +2 movement (Super CO Power)
Bandit−10% attack
Grimjaw−20% attack
Bjorn−10% attack
Prowler+15% attack, +10% defense, +5% attack (CO Power), +10% defense (CO Power), +5% attack (Super CO Power), +10% defense (Super CO Power)
Tusker−30% attack
Rumble−10% attack
Kira+30% attack, +30% defense, +20% attack (CO Power), +20% attack (Super CO Power), +20% defense (Super CO Power)
Tanuki+1 vision, +1 vision (CO Power), +1 vision (Super CO Power)
Goro+30% attack, −20% defense, +20% attack (CO Power), +50% attack (Super CO Power)
Wriggle+1 movement (CO Power), +2 movement (Super CO Power)
Carapace+10% attack
Hivemind+20% attack, +20% defense
Cinder+1 movement (CO Power), +2 movement (Super CO Power)
Vesper+10% attack, +10% defense